tractorkid's Portfolio!

I'm tractorkid, a Roblox scripter with 2 years of experience. I focus a lot on writing code which is organized, readable and scalable! I also have 4 years of experience coding in other languages such as Python, Javascript, and React

🛠️ Systems I'm Familiar With

Core Gameplay Frameworks
(Tower Defense, Simulator Cores, Battlegrounds, FPS mechanics, Round Systems)
Data & Backend Infrastructure
(ProfileStore / DataService, OOP Modularity, Networking Modules, AI Pathfinding)
Economy & Progression Systems
(Rebirths, Unit Leveling, Modular Monetization, Codes, Group Rewards)
High-Retention & RNG Systems
(Unboxing Mechanics, Animated Reward Wheels, Daily Claims, Indexing)
Movement & Combat Systems
(Dashing/Sliding Controllers, State Machines, Hit Detection, 8-Way Animations)
UI/UX & Front-End Polish
(Animated UI Transitions, ViewportFrames, Onboarding Flows, VFX/SFX Integration)
And much more! Don't hesitate to ask if you have a specific system in mind.

Previous Work

Movement System

Simple Ability Showcase

Rebirth & Monetization System

Pickup & Place System

Index System and UI Animations

Unit Leveling System

Battlegrounds Combat System

Gun System

Simple TD Game

Tutorial System

Unboxing Animation

Spinner Wheel System

Pricing & Contact

💰 Payment Methods
PayPal (USD) - Highly Preferred
Robux (R$) - Calculated at DevEx rates.Percentage-based / revenue-share offers: Considered on a strict case-by-case basis📜 Terms of Service
Payment Types: Partial upfront or per-task payments are highly preferred. Alternative payment structures can be discussed prior to starting.
Taxes & Fees: The client is responsible for covering all platform fees (e.g., Roblox 30% marketplace tax or PayPal transaction fees).Delivery: Final project files and code are handed over immediately upon receipt of full payment.Refunds: All payments are final and non-refundable once development has begun.Bug Fixes: I will happily fix any bugs found in my delivered scripts free of charge, provided the original code has not been altered by another developer.